Tournament Rules


Super Smash Bros. Ultimate:

  • Best of 3, best of 5 finals

  • Double elimination

    Game Settings

  • Stock and time are set to 3 stock and 8 minutes for Singles and Doubles

  • Final Smash Meter: Off

  • Spirits: Off

  • Damage Handicap: Off

  • Stage Selection: Anyone

  • Items: Off and None

  • First to: 1 Win

  • Stage Morph: Off

  • Stage Hazards: Off

  • Team Attack: On

  • Launch Rate: 1.0x

  • Underdog Boost: Off

  • Pausing: Off

  • Score Display: Off

  • % Show Damage: Yes

  • Custom Balance: Off

  • Echo Fighters: Separate

  • Radar: Big

  • Teammate Highlight: On

  • Mii Fighters: All moveset combinations are legal

​       Stages


  • The starter stages players are allowed to pick at Battlefield, Final Destination, Lylat Cruise, Pokemon Stadium 2 and Smashville.


  •  Counterpick for stage select includes Castle Siege, Kalos Pokemon League, Town & City, Unova Pokemon League, Yoshi’s Story and Yoshi’s Island.


  • After each game of the set, the winning player is allowed to ban two stages from the available picks. The loser of the first game then selects from the remaining stages.


  • The number of stages will depend on the final number of players we have participating. 




This tournament is a Bring Your Own Computer (BYOC).

Make sure you bring a PC (desktop or laptop), Monitor if needed, mouse, keyboard, powerbar and any other peripherals you may want.

The following map pools will be used for each match in the tournament:

Assault Maps
i. Hanamura
ii. Horizon Lunar Colony
iii. Temple of Anubis
iv. Volskaya Industries

Control Maps
i. Ilios
ii. Lijiang Tower
iii. Nepal
iv. Oasis

Escort Maps
i. Junkertown
ii. Route 66
iii. Dorado
iv. Watchpoint: Gibraltar

Hybrid Maps
i. Blizzard World
ii. Eichenwalde
iii. Hollywood
iv. King's Row
v. Numbani

Series Layout

Bo3 bracket play
Bo5 Finals
Pick and Ban Before Series
NON-FINALS maps will be picked in the following fashion:

Game 1: A randomly selected team picks which map pool they would like to play, the other team picks the map from within that pool.

Game 2-3: The previous game’s loser picks the map pool (pools CANNOT be reused, so if game 1 was hybrid, you can't pick hybrid again). Previous game's winner picks map from within the selected pool.

FINALS will include the following game modes in this order: Control -> Escort -> Hybrid -> Assault -> Control.

A randomly selected team will select the first map from the Control pool. For each subsequent match, the loser will choose the next map from the appropriate map pool.

1.2 Custom Gaming Settings
Leave all settings as default other than those listed below.

- map rotation : paused
- return to lobby : after a game


(you select map types such as escort)

- competitive rules : on
- game mode start : manual
- kill cam : off

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